Shazam!
Hi there, it's been a long time I haven't update my work. Unfortunately, this project has been stuck for a long time for some reason. Sadly I haven't had a chance to work on this project for a while, but I'm still alive and I still want to finish this project. This time is mainly about the texturing update, but you still can see I update the model a lot as well. Hope I can finish this project as soon as possible and hope you all like it.
All the images were rendered with Maya and Arnold. The model was sculpted by ZBrush from scratch. TexturingXYZ plus hand-sculpted for the skin details. Substance Designer for procedural material such as eyeball, fabric, etc. Substance Painter and Mari for final texturing. Marvelous Designer for the cape. Blender for a lot of assistance.